![commodore 64 - Would a multi button controller have been possible on the C64? - Retrocomputing Stack Exchange commodore 64 - Would a multi button controller have been possible on the C64? - Retrocomputing Stack Exchange](https://i.stack.imgur.com/qqMI1.png)
commodore 64 - Would a multi button controller have been possible on the C64? - Retrocomputing Stack Exchange
![Tube Time (@tubetime@mastodon.social) on Twitter: "the left one is a Commodore 1351 mouse designed for a C64/C128, while the right one is meant for an Amiga. the pinouts are very close and Tube Time (@tubetime@mastodon.social) on Twitter: "the left one is a Commodore 1351 mouse designed for a C64/C128, while the right one is meant for an Amiga. the pinouts are very close and](https://pbs.twimg.com/media/D0nXRiUV4AAWG14.png)
Tube Time (@tubetime@mastodon.social) on Twitter: "the left one is a Commodore 1351 mouse designed for a C64/C128, while the right one is meant for an Amiga. the pinouts are very close and
![Reading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3) - Retro Game Coders Reading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3) - Retro Game Coders](https://retrogamecoders.com/wp-content/uploads/2021/07/Screen-Shot-2021-07-07-at-1.48.23-PM-1024x732.png)
Reading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3) - Retro Game Coders
![Reading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3) - Retro Game Coders Reading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3) - Retro Game Coders](https://i.ytimg.com/vi/h1z4Zk9473Y/maxresdefault.jpg)